overground/main/village-femursnapper/house7
schematic
betterruins:worldgen/schematics/overground/main/village-femursnapper/house7.json
· from betterruins
Open in the full viewer → Download (.json.gz, 11 KB)
3D preview needs JavaScript.
Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.
| Size (X×Y×Z) | 11×14×16 blocks |
|---|---|
| Distinct block codes | 40 |
| File | worldgen/schematics/overground/main/village-femursnapper/house7.json · 60 KB (11 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| village-femursnapper | village | overground/main/village-femursnapper/house7 |
100 | 0–1 |
Blocks (40)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Mold layer | game:attachingplant-mold |
| Moss layer (untinted) | game:attachingplant-moss |
| Mold layer (sparse) | game:attachingplant-sparsemold |
| Mold layer (spotty) | game:attachingplant-spottymold |
| Spotty moss layer | game:attachingplant-spottymoss |
| Barrel | game:barrel |
| Chest | game:chest-east |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| crate | game:crate |
| Very aged debarked log | game:debarkedlog-veryaged-ud |
| Very aged debarked log | game:debarkedlog-veryaged-we |
| Dry dirty gravel (Cracked) | game:dirtygravel-dry-cracked |
| Dry dirty gravel (Plain) | game:dirtygravel-dry-plain |
| Dry dirty gravel (Stoney) | game:dirtygravel-dry-stoney |
| 3-tall door | game:door-1x3gate-aged |
| Aged Hay (Grass) | game:hay-aged-ud |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| multiblock-monolithic-0-p1-0 | game:multiblock-monolithic-0-p1-0 |
| multiblock-monolithic-0-p2-0 | game:multiblock-monolithic-0-p2-0 |
| Aged oak planks | game:planks-aged-ns |
| Aged oak planks | game:planks-aged-ud |
| Granite rock | game:rock-granite |
| Slanted aged thatch roof | game:slantedroofing-agedthatch-east-free |
| Slanted aged thatch roof | game:slantedroofing-agedthatch-west-free |
| Aged thatch roof half (left) | game:slantedroofinghalfleft-agedthatch-east-free |
| Aged thatch roof half (left) | game:slantedroofinghalfleft-agedthatch-west-free |
| Aged thatch roof half (right) | game:slantedroofinghalfright-agedthatch-east-free |
| Aged thatch roof half (right) | game:slantedroofinghalfright-agedthatch-west-free |
| Aged thatch roof ridge | game:slantedroofingridge-agedthatch-ns-free |
| Aged thatch roof ridge end | game:slantedroofingridgeend-agedthatch-east-free |
| Aged thatch roof ridge end | game:slantedroofingridgeend-agedthatch-west-free |
| Medium fertility soil (Grassy) | game:soil-medium-normal |
| Medium fertility soil (Patches of grass) | game:soil-medium-sparse |
| Support beam (Very aged wood) | game:supportbeam-veryaged |
| Dry dirt cover | game:transition-dirtygravel-dry |
Items placed inside containers (5)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Limewater | game:limewaterportion |
| stackrandomizer-buildingblocks | game:stackrandomizer-buildingblocks |
| stackrandomizer-clayproducts | game:stackrandomizer-clayproducts |
| Painting randomizer | game:stackrandomizer-painting |
| Resource randomizer | game:stackrandomizer-resource |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.