overground/main/largeruins/0608-sirayne-largeruin-o7
schematic
betterruins:worldgen/schematics/overground/main/largeruins/0608-sirayne-largeruin-o7.json
· from betterruins
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| Size (X×Y×Z) | 50×19×50 blocks |
|---|---|
| Distinct block codes | 35 |
| File | worldgen/schematics/overground/main/largeruins/0608-sirayne-largeruin-o7.json · 180 KB (37 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| largeruins-0608-sirayne-o7 | structure | overground/main/largeruins/0608-sirayne-largeruin-o7 |
Blocks (35)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Moss layer (untinted) | game:attachingplant-moss |
| Spotty moss layer | game:attachingplant-spottymoss |
| Bony soil | game:bonysoil |
| Chiseled Block | game:chiseledblock |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Light brown wattle and daub | game:daub-brownweathered-cracked |
| Dry dirty gravel (Stoney) | game:dirtygravel-dry-stoney |
| Wet dirty gravel (Stoney) | game:dirtygravel-wet-stoney |
| Granite dry stone | game:drystone-granite |
| Granite gravel | game:gravel-granite |
| Granite boulders | game:looseboulders-granite-free |
| Granite stones | game:loosestones-granite-free |
| Meta (Filler) | game:meta-filler |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| multiblock-monolithic-0-0-n1 | game:multiblock-monolithic-0-0-n1 |
| Damaged stone overlay | game:overlay-damagedstone |
| Wet gravel overlay 2 | game:overlay-gravel-wet2 |
| Wet gravel overlay 3 | game:overlay-gravel-wet3 |
| Wet gravel overlay 4 | game:overlay-gravel-wet4 |
| Aged polished cobbled rock (Granite) | game:polishedrockold-cobbled-granite |
| Granite rock | game:rock-granite |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Grass (Medium) | game:tallgrass-medium-free |
| Grass (Medium short) | game:tallgrass-mediumshort-free |
| Grass (Short) | game:tallgrass-short-free |
| Empty Aged Torch holder | game:torchholder-aged-empty-east |
| torchholder-aged-empty-north | game:torchholder-aged-empty-north |
| trunk-west | game:trunk-west |
| Wild vine | game:wildvine-section-east |
| Wild vine | game:wildvine-section-south |
| Wild vine | game:wildvine-section-west |
Items placed inside containers (8)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| Accessory randomizer (Low status) | game:stackrandomizer-accessory-lowstatus |
| Cloth randomizer (Low status) | game:stackrandomizer-cloth-lowstatus |
| Fuel randomizer | game:stackrandomizer-fuel |
| Gear randomizer | game:stackrandomizer-gear |
| stackrandomizer-mechanical | game:stackrandomizer-mechanical |
| stackrandomizer-newlore | game:stackrandomizer-newlore |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.