scrollrack

block survival:scrollrack · from game

No display name found in any lang file — showing the raw code.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockScrollRack BlockScrollRack Block/BlockScrollRack.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Block entity ScrollRack BlockEntityScrollRack BlockEntity/BEScrollRack.cs
Block entity behavior ShapeMaterialFromAttributes BEBehaviorShapeMaterialFromAttributes BlockEntityBehavior/BEBehaviorShapeMaterialFromAttributes.cs

Produced by (1)

Filters
RecipeCategoryIngredients → output
scrollrack (Item Recipe) grid

Found in structures (9)

StructureKind
Devastation area storystructure
Tobias cave area storystructure
Village area storystructure
sunrift storystructure
thepanopticon storystructure
university storystructure
megastructures-houseofusher-virrno structure
village-prison village
desertspecifc-wildwest1-virrno-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.