Pineapple
block
survival:pineapple
· from game
| Stack size | 8 |
|---|
Game logic (C#)
The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Block class | Block |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
| Behavior | Unplaceable |
BlockBehaviorUnplaceable |
BlockBehavior/BehaviorUnplaceable.cs |
| Behavior | RightClickPickup |
BlockBehaviorRightClickPickup |
BlockBehavior/BehaviorRightClickPickup.cs |
Used in (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Pineapple slices (Item Recipe) | grid |
Dropped by (1)
Filters
| Source | Kind | Mechanism | Chance / Quantity |
|---|---|---|---|
| Mature pineapple plant | block | blockDrop | ×1 |
Find in schematics
Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.