Poor chunk of Native silver in quartz

item survival:ore-poor-quartz_nativesilver-granite · from game

Stack size64

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class BlockOre BlockOre Block/BlockOre.cs
Behavior BreakIfFloating BlockBehaviorBreakIfFloating BlockBehavior/BehaviorBreakIfFloating.cs
Behavior UnstableRock BlockBehaviorUnstableRock BlockBehavior/BlockBehaviorUnstableRock.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Poor crystallized chunk of Native silver in quartz ×0.01
blockDrop Poor chunk of Native silver in quartz ×1.25

Dropped by (1)

Filters
SourceKindMechanismChance / Quantity
Native silver ore block blockDrop ×1.25

Found in structures (2)

StructureKind
common structure
sunrift storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.