Silver bits

item survival:metalbit-silver · from game

Stack size128

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Item class ItemNugget ItemNugget Item/ItemNugget.cs
Behavior GroundStorable CollectibleBehaviorGroundStorable CollectibleBehavior/BehaviorGroundStorable.cs

Produced by (5)

Filters
RecipeCategoryIngredients → output
Silver bits (Item Recipe) grid
Silver bits (Item Recipe) grid
chisel (tool) + clothes-* (head-silver-diadem, arm-large-silver-bracelets) → Silver bits ×6
Silver bits (Item Recipe) grid
chisel (tool) + clothes-* (arm-silver-chain, arm-silver-bracelet) → Silver bits ×2
Silver bits (Item Recipe) grid
grid recipe grid

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Gear randomizer 0.39%

Found in structures (4)

StructureKind
large structure
Tobias cave area storystructure
underground-samgrey-4 structure
surfaceunderground-tiggetaggcave2-tiggetagg structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.