Metal spikes

block survival:locustnest-metalspike-medium · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockDamageOnTouch BlockDamageOnTouch Block/BlockDamageOnTouch.cs

Drops (2)

Filters
MechanismDropChance / QuantityNotes
blockDrop Metal scraps ×1
blockDrop Metal parts ×0.2

Found in structures (17)

StructureKind
medium structure
Lazaret area storystructure
Resonance Archive storystructure
underground-translocator-uncommon structure
underground-samgrey-5 structure
underground-samgrey-2 structure
calix storystructure
largeforlornhopetower storystructure
mansion storystructure
shoppingcentre storystructure
sunrift storystructure
megastructures-forlornhopetower-common-niclass structure
megastructures-visingsborg-dampus structure
megastructures-undergroundcastle-ogdred-o8 structure
surfaceunderground-dampuscave-dampus structure
largeruins-0206-samgrey-o7 structure
largeruins-0701-femursnapper-largeruin-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.