Cob

block survival:cob-none · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockSoil BlockSoil Block/BlockSoil.cs

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Cob ×0.85

Produced by (1)

Filters
RecipeCategoryIngredients → output
cob grid
Dry grass + soil-* → Cob ×10

Dropped by (4)

Filters
SourceKindMechanismChance / Quantity
Cob block blockDrop ×0.85
Cob (Sparse grass) block blockDrop ×0.85
Cob (Patches of grass) block blockDrop ×0.85
Cob (Grassy) block blockDrop ×0.85

Found in structures (3)

StructureKind
Large trader outposts structure
underground-translocator-common structure
megastructures-visingsborg-dampus structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.