Clinker brick
item
survival:burnedbrick-clinker
· from game
Clinkers are bricks that have been over-cooked, their surfaces vitrified like glass, and are not very good for building. One must use more of them to get a neat result.
| Stack size | 64 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | Throwable |
Not in vssurvivalmod (engine, VSEssentials, or a mod DLL) | |
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Used in (3)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Large clinker bricks (running bond) (Item Recipe) | grid | |
| Rough clinker bricks (Item Recipe) | grid | |
| Rough clinker bricks (Item Recipe) | grid |
Found in structures (1)
| Structure | Kind |
|---|---|
| largeruins-largeruins-shikitochi-o6-tinkersbakery | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.