antlermount

block survival:antlermount · from game

No display name found in any lang file — showing the raw code.

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockAntlerMount BlockAntlerMount Block/BlockAntlerMount.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Block entity AntlerMount BlockEntityAntlerMount BlockEntity/BEAntlerMount.cs
Block entity behavior ShapeMaterialFromAttributes BEBehaviorShapeMaterialFromAttributes BlockEntityBehavior/BEBehaviorShapeMaterialFromAttributes.cs

Produced by (3)

Filters
RecipeCategoryIngredients → output
antlermount (Item Recipe) grid
leather-normal-* (plain, orange, black, red, blue, purple, white, yellow, gray, green) + plank-* → antlermount
antlermount (Item Recipe) grid
leather-normal-* (plain, orange, black, red, blue, purple, white, yellow, gray, green) + plank-* → antlermount
antlermount (Item Recipe) grid
leather-normal-* (plain, orange, black, red, blue, purple, white, yellow, gray, green) + plank-* → antlermount

Found in structures (12)

StructureKind
Village area storystructure
underground-rare structure
forgottenvillage storystructure
forlornhopedungeon storystructure
shoppingcentre storystructure
university storystructure
megastructures-undergroundcastle-ogdred-o8 structure
megastructures-settlementofkeykeepers-sirayne structure
megastructures-normancastle-par structure
village-ogdred village
village-femursnapper village
largeruins-0701-femursnapper-largeruin-o4 structure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.