Temporal gear
item
game:gear-temporal
· from betterruins
Can be shattered to create a 'returning point'. Can be used with a knife to restore temporal stability, with some pain involved.
Shivering, yet somehow sturdy. Seems to endlessly turn a constant level of inertia, even when resisted.
Used in (12)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| jonas-lamp (Item Recipe) | grid | |
| Jonas part (Temporal alignment node) (Item Recipe) | grid | |
| Jonas part (Dual valence emitter) (Item Recipe) | grid | |
| Jonas part (Parallel transfer vessel) (Item Recipe) | grid | |
| Jonas part (Inverted refraction cylinder) (Item Recipe) | grid |
Found in structures (13)
| Structure | Kind |
|---|---|
| large | structure |
| specialsurfaceruins | structure |
| Devastation area | storystructure |
| Resonance Archive | storystructure |
| uncommon | structure |
| underground-uncommon-lowerchance | structure |
| graves7 | structure |
| calix | storystructure |
| largeforlornhopetower | storystructure |
| halitequarry | storystructure |
| huaca | storystructure |
| university | storystructure |
| surfaceunderground-virrnocave-virrno | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.