Dry grass
item
game:drygrass
· from betterruins
Used in (9)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| clutter (Item Recipe) | grid | |
| clutter (Item Recipe) | grid | |
| clutter (Item Recipe) | grid |
Toymaker's Blueprint + Flax twine + Flax fibers ×2 + Dry grass ×2 + Plain cloth + Stick + clutter
→
clutter
|
| clutter (Item Recipe) | grid |
Toymaker's Blueprint + Flax twine + Flax fibers ×2 + Dry grass ×2 + Plain cloth + Stick + clutter
→
clutter
|
| Slanted sod roof (Item Recipe) | grid | |
| Sod roof ridge (Item Recipe) | grid | |
| Sod roof tip (Item Recipe) | grid | |
| Sod roof corner (inner) (Item Recipe) | grid | |
| Sod roof corner (outer) (Item Recipe) | grid |
Found in structures (9)
| Structure | Kind |
|---|---|
| medium | structure |
| common | structure |
| Large trader outposts | structure |
| Resonance Archive | storystructure |
| Treasure Hunter | storystructure |
| Village area | storystructure |
| common | structure |
| underground-samgrey-4 | structure |
| megastructures-auldburg-dampusandtiggetagg | structure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.