Temporal Transfigurator Blueprint
item
betterruins:br-schematic-textureflipper
· from betterruins
These Blueprints are reusable, containing the secrets of forgotten recipes crafted by masters of their trade.
(Note: Clutter items will appear twice in the recipe browser right below here. The lower ones will work the others will not be clickable.)
| Stack size | 1 |
|---|
Game logic (C#)
The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.
| Role | Name in JSON | C# type | Source file |
|---|---|---|---|
| Behavior | GroundStorable |
CollectibleBehaviorGroundStorable |
CollectibleBehavior/BehaviorGroundStorable.cs |
Used in (1)
Filters
| Recipe | Category | Ingredients → output |
|---|---|---|
| Temporal Transfigurator (Item Recipe) | grid |
Found in structures (1)
| Structure | Kind |
|---|---|
| university | storystructure |
This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.
Find in schematics
Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.