treasure/chests/rank1/t1-7

schematic betterruins:worldgen/schematics/treasure/chests/rank1/t1-7.json · from betterruins

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Size (X×Y×Z)1×5×1 blocks
Distinct block codes5
Fileworldgen/schematics/treasure/chests/rank1/t1-7.json · 1 KB (708 B compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
graves1 structure treasure/chests/rank1/*

Blocks (5)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Chest game:chest-east
Clutter game:clutter
Meta (Underground) game:meta-underground
Wooden pan game:pan-wooden
Barren soil (Sparse grass) game:soil-verylow-verysparse

Items placed inside containers (4)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Accessory randomizer (Low status) game:stackrandomizer-accessory-lowstatus
Gear randomizer game:stackrandomizer-gear
Ore Randomizer game:stackrandomizer-ore
Resource randomizer game:stackrandomizer-resource

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.