overground/special/waystones/quentin/waystone-quentin-legendarychisel-o3

schematic betterruins:worldgen/schematics/overground/special/waystones/quentin/waystone-quentin-legendarychisel-o3.json · from betterruins

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Size (X×Y×Z)5×7×3 blocks
Distinct block codes11
Fileworldgen/schematics/overground/special/waystones/quentin/waystone-quentin-legendarychisel-o3.json · 8 KB (3 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
quentin-waystones structure overground/special/waystones/quentin/waystone-quentin-legendarychisel-o3

Blocks (11)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged andesite ashlar blocks game:agedstonebricks-andesite
Chest game:chest-east
Chiseled Block game:chiseledblock
Clutter game:clutter
Cracked obsidian game:crackedrock-obsidian
Creative grass game:creativegrass-medium-normal
Creativelight (50) game:creativelight-50
Granite stones game:loosestones-granite-free
Steel block game:metalblock-new-plain-steel
Granite rock game:rock-granite
Basalt rock (Polished) game:rockpolished-basalt

Items placed inside containers (4)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Copper chisel game:chisel-copper
Cloth randomizer (High status) game:stackrandomizer-cloth-highstatus
Gear randomizer game:stackrandomizer-gear
stackrandomizer-mask game:stackrandomizer-mask

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