overground/special/waystones/bellcross/o1/waystone-bellcross-o1-4

schematic betterruins:worldgen/schematics/overground/special/waystones/bellcross/o1/waystone-bellcross-o1-4.json · from betterruins

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Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.

Size (X×Y×Z)16×13×16 blocks
Distinct block codes11
Fileworldgen/schematics/overground/special/waystones/bellcross/o1/waystone-bellcross-o1-4.json · 124 KB (20 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
bellcross-waystones structure overground/special/waystones/bellcross/o1/*

Blocks (11)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Chest game:chest-east
Clutter game:clutter
Meta (Filler) game:meta-filler
microblock game:microblock
Very aged wooden planks game:planks-veryaged-ud
Granite rock game:rock-granite
Slate rock game:rock-slate
Chert rock (Polished) game:rockpolished-chert
Granite rock (Polished) game:rockpolished-granite
Granite ashlar block stairs game:stonebrickstairs-granite-down-east-free
Granite ashlar block stairs game:stonebrickstairs-granite-down-west-free

Items placed inside containers (7)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Accessory randomizer (High status) game:stackrandomizer-accessory-highstatus
Accessory randomizer (Medium status) game:stackrandomizer-accessory-mediumstatus
Cloth randomizer (High status) game:stackrandomizer-cloth-highstatus
Cloth randomizer (Low status) game:stackrandomizer-cloth-lowstatus
Cloth randomizer (Medium status) game:stackrandomizer-cloth-mediumstatus
Gear randomizer game:stackrandomizer-gear
stackrandomizer-newlore game:stackrandomizer-newlore

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.