overground/main/village-vsvillage/wallsegments/village-vsvillage-0101-o2-niclass

schematic betterruins:worldgen/schematics/overground/main/village-vsvillage/wallsegments/village-vsvillage-0101-o2-niclass.json · from betterruins

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Size (X×Y×Z)8×5×7 blocks
Distinct block codes13
Fileworldgen/schematics/overground/main/village-vsvillage/wallsegments/village-vsvillage-0101-o2-niclass.json · 8 KB (2 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
village-vsvillage village overground/main/village-vsvillage/wallsegments/* 10 1–2

Blocks (13)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
air game:air
Lichen layer game:attachingplant-lichen
Moss layer (untinted) game:attachingplant-moss
Mold layer (spotty) game:attachingplant-spottymold
Spotty moss layer game:attachingplant-spottymoss
Granite cobblestone game:cobblestone-granite
Granite cobblestone slab game:cobblestoneslab-granite-down-free
Granite cobblestone stairs game:cobblestonestairs-granite-up-east-free
Meta (Underground) game:meta-underground
microblock game:microblock
Dryad saddle game:mushroom-dryadsaddle-normal-north
Dryad saddle game:mushroom-dryadsaddle-normal-south

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.