overground/main/village-vsvillage/houses/village-vsvillage-0108-o2-niclass
schematic
betterruins:worldgen/schematics/overground/main/village-vsvillage/houses/village-vsvillage-0108-o2-niclass.json
· from betterruins
Open in the full viewer → Download (.json.gz, 5 KB)
3D preview needs JavaScript.
Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.
| Size (X×Y×Z) | 10×6×15 blocks |
|---|---|
| Distinct block codes | 20 |
| File | worldgen/schematics/overground/main/village-vsvillage/houses/village-vsvillage-0108-o2-niclass.json · 23 KB (5 KB compressed) |
Used by structures (1)
| Structure | Kind | Referenced as | Weight | Quantity |
|---|---|---|---|---|
| village-vsvillage | village | overground/main/village-vsvillage/houses/* |
100 |
Blocks (20)
The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).
| Block | Code |
|---|---|
| Aged granite ashlar blocks | game:agedstonebricks-granite |
| air | game:air |
| Lichen layer | game:attachingplant-lichen |
| Moss layer (untinted) | game:attachingplant-moss |
| Spotty moss layer | game:attachingplant-spottymoss |
| Hay bed | game:bed-hay-feet-north |
| Hay bed | game:bed-hay-head-north |
| Clutter | game:clutter |
| Granite cobblestone | game:cobblestone-granite |
| Granite cobblestone slab | game:cobblestoneslab-granite-down-free |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-east-free |
| Granite cobblestone stairs | game:cobblestonestairs-granite-up-north-free |
| crate | game:crate |
| Very rotten debarked log | game:debarkedlog-veryrotten-ud |
| Flowerpot (Earthen) | game:flowerpot-earthern |
| Meta (Underground) | game:meta-underground |
| microblock | game:microblock |
| rocktyped-rubble-free | game:rocktyped-rubble-free |
| Chest | game:stationarybasket-south |
| Ruined wooden trapdoor | game:trapdoor-solid-aged-3 |
Items placed inside containers (6)
From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.
| Item | Code |
|---|---|
| stackrandomizer-buildingblocks | game:stackrandomizer-buildingblocks |
| stackrandomizer-clayproducts | game:stackrandomizer-clayproducts |
| Gear randomizer | game:stackrandomizer-gear |
| Ore Randomizer | game:stackrandomizer-ore |
| Resource randomizer | game:stackrandomizer-resource |
| Seed randomizer | game:stackrandomizer-seed |
This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.