overground/main/village-vsvillage/houses/village-vsvillage-0107-o2-niclass

schematic betterruins:worldgen/schematics/overground/main/village-vsvillage/houses/village-vsvillage-0107-o2-niclass.json · from betterruins

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Size (X×Y×Z)11×6×11 blocks
Distinct block codes17
Fileworldgen/schematics/overground/main/village-vsvillage/houses/village-vsvillage-0107-o2-niclass.json · 24 KB (5 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
village-vsvillage village overground/main/village-vsvillage/houses/* 100

Blocks (17)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Aged wooden bed game:bed-woodaged-feet-north
Aged wooden bed game:bed-woodaged-head-north
Clutter game:clutter
Granite cobblestone game:cobblestone-granite
Granite cobblestone slab game:cobblestoneslab-granite-south-free
Granite cobblestone stairs game:cobblestonestairs-granite-down-east-free
Granite cobblestone stairs game:cobblestonestairs-granite-up-east-free
crate game:crate
Earthy brown ceramic crock game:crock-blue-fired
Very rotten debarked log game:debarkedlog-veryrotten-ud
groundstorage game:groundstorage
Meta (Underground) game:meta-underground
microblock game:microblock
plankslab-veryaged-down-free game:plankslab-veryaged-down-free
Very aged wooden stairs game:plankstairs-veryaged-down-south-free
rocktyped-rubble-free game:rocktyped-rubble-free

Items placed inside containers (2)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Resource randomizer game:stackrandomizer-resource
Seed randomizer game:stackrandomizer-seed

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.