overground/main/village-paths/normal/road-niclass-o1-0106

schematic betterruins:worldgen/schematics/overground/main/village-paths/normal/road-niclass-o1-0106.json · from betterruins

Open in the full viewer → Download (.json.gz, 509 B)

3D preview needs JavaScript.

Drag to rotate, right-drag to pan, scroll to zoom. The full viewer adds the block list, floor slider and block inspector. Worldgen meta-filler markers aren't drawn.

Size (X×Y×Z)6×4×5 blocks
Distinct block codes6
Fileworldgen/schematics/overground/main/village-paths/normal/road-niclass-o1-0106.json · 799 B (509 B compressed)

Used by structures (3)

StructureKindReferenced asWeightQuantity
village-vsvillage village overground/main/village-paths/normal/* 100 2–3
village-forest village overground/main/village-paths/normal/* 100 2–3
village-desert village overground/main/village-paths/normal/* 100 1–2

Blocks (6)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Clutter game:clutter
Meta (Underground) game:meta-underground
Rough-hewn fence (Aged) game:roughhewnfence-aged-empty-free
stalagsection-granite-06 game:stalagsection-granite-06
Stone path game:stonepath-free

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.