overground/main/village-forest/all/village-forest-0208-o3-virrno

schematic betterruins:worldgen/schematics/overground/main/village-forest/all/village-forest-0208-o3-virrno.json · from betterruins

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Size (X×Y×Z)11×7×15 blocks
Distinct block codes22
Fileworldgen/schematics/overground/main/village-forest/all/village-forest-0208-o3-virrno.json · 15 KB (4 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
village-forest village overground/main/village-forest/all/village-forest-0208-o3-virrno 100 0–1

Blocks (22)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
Aged granite ashlar blocks game:agedstonebricks-granite
Bony soil game:bonysoil
Clutter game:clutter
clutteredbookshelf game:clutteredbookshelf
Granite cobblestone game:cobblestone-granite
logquad-barkedcorner-aged-east game:logquad-barkedcorner-aged-east
Aged quarter logs corner game:logquad-barkedcorner-aged-north
logquad-barkedcorner-aged-west game:logquad-barkedcorner-aged-west
Aged quarter logs game:logquad-placed-aged-ns
Aged quarter logs game:logquad-placed-aged-we
Granite stones game:loosestones-granite-free
Cracked vessel (Arctic supplies) game:lootvessel-arcticsupplies
Meta (Filler) game:meta-filler
Meta (Underground) game:meta-underground
microblock game:microblock
sparse dirt game:overlay-dirt-sparse-4
Granite rock game:rock-granite
Sod roof bottom game:slantedroofingbottom-sod-west-free
Sod roof ridge half (left) game:slantedroofingridgehalfleft-sod-west-free
Sod roof ridge half (right) game:slantedroofingridgehalfright-sod-east-free
Chest game:stationarybasket-east
Stone path game:stonepath-free

Items placed inside containers (2)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
stackrandomizer-buildingblocks game:stackrandomizer-buildingblocks
Resource randomizer game:stackrandomizer-resource

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