overground/main/mediumruins/mediumruins-femursnapper-o3-1004

schematic betterruins:worldgen/schematics/overground/main/mediumruins/mediumruins-femursnapper-o3-1004.json · from betterruins

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Size (X×Y×Z)25×8×25 blocks
Distinct block codes14
Fileworldgen/schematics/overground/main/mediumruins/mediumruins-femursnapper-o3-1004.json · 24 KB (5 KB compressed)

Used by structures (1)

StructureKindReferenced asWeightQuantity
mediumruins structure overground/main/mediumruins/*

Blocks (14)

The block codes this schematic uses, from its BlockCodes dictionary (every state and orientation is its own code).

BlockCode
air game:air
Moss layer (untinted) game:attachingplant-moss
Spotty moss layer game:attachingplant-spottymoss
Clutter game:clutter
Cracked granite ashlar blocks game:crackedstonebricks-granite
groundstorage game:groundstorage
Meta (Underground) game:meta-underground
Corroded steel block game:metalblock-corroded-plain-steel
microblock game:microblock
Damaged stone overlay game:overlay-damagedstone
Wet gravel overlay 3 game:overlay-gravel-wet3
Wet gravel overlay 4 game:overlay-gravel-wet4
Aged polished cobbled rock (Granite) game:polishedrockold-cobbled-granite
Aged polished rock (Granite) game:polishedrockold-full-granite

Items placed inside containers (1)

From the ItemCodes dictionary: items stored in chests, vessels and similar. A stackrandomizer-* entry is rolled into a random item when the structure generates.

ItemCode
Stonemason's Blueprint betterruins:br-schematic-stone

This file belongs to the game or the mod named above; it is served here, compressed, only so it can be viewed in the 3D viewer.