Earthy brown ceramic helve hammer mold

block survival:toolmold-blue-fired-helvehammer · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockToolMold BlockToolMold Block/BlockToolMold.cs
Behavior Lockable BlockBehaviorLockable BlockBehavior/BehaviorLockable.cs
Behavior UnstableFalling BlockBehaviorUnstableFalling BlockBehavior/BehaviorUnstableFalling.cs
Block entity ToolMold BlockEntityToolMold BlockEntity/BEToolMold.cs
Block entity behavior TemperatureSensitive BEBehaviorTemperatureSensitive BlockEntityBehavior/BEBehaviorTemperatureSensitive.cs

Found in structures (1)

StructureKind
sunrift storystructure

This confirms the schematic(s) contain this code somewhere, not where or how many times -- the per-instance block-entity decoding used for tapestries isn't run for every content type.

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.