Termite mound

block survival:termitemound-granite-large · from game

Game logic (C#)

The C# classes this block's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Block class BlockTermiteMound BlockTermiteMound Block/BlockTermiteMound.cs
Behavior BreakIfFloating BlockBehaviorBreakIfFloating BlockBehavior/BehaviorBreakIfFloating.cs
Behavior TransformBreak Not in vssurvivalmod (engine, VSEssentials, or a mod DLL)

Where to find (natural growth)

Climate conditions a chunk needs for this to grow wild (temperature shaded blue = cold, red = hot). See also the full Crops listing.

Filters
CategoryTemp (°C)RainForest densitySoil fertilityPlacementCrop
other 22–37 0.25–0.39 0–0.55
other 22–37 0.25–0.39 0–0.55

Drops (1)

Filters
MechanismDropChance / QuantityNotes
blockDrop Termites

Find in schematics

Search every worldgen schematic for this block → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.