Merchant belt

item survival:clothes-waist-merchant-belt · from game

The Hanseatic League, with their merchant navies, offered their services to charter and transport the incredible amount of goods, materials, and refugees. It was a monumental effort of logistics; something only they could pull off.

Game logic (C#)

The C# classes this item's JSON definition hands its behavior to. Files link to vssurvivalmod on GitHub, pinned to the commit the mapping was made from.

RoleName in JSONC# typeSource file
Behavior Wearable CollectibleBehaviorWearable CollectibleBehavior/BehaviorWearable.cs

Can be generated by (1)

Random-stack placeholders (placed in world-generated chests and similar) whose pool includes this. The chance is among that placeholder's results, not the chance of finding it.

PlaceholderChance
Cloth randomizer (Medium status) 0.82%

Sold by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Clothing trader 2.25 3.75 0.75 1.25 1

Bought by traders (1)

Filters
TraderPrice min (per stack)Price max (per stack)Stock min (stacks)Stock max (stacks)Items per stack
Commodities trader 3 5 1.5 2.5 1

Find in schematics

Search every worldgen schematic for this item → Decodes the schematics in your browser to find where it is placed, what chiseled blocks use it, and which chests could hold it (including random placeholders), which the lists above don't cover.